Add VAE tiled decode node for audio. (#12299)
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@@ -976,7 +976,7 @@ class VAE:
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if overlap is not None:
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args["overlap"] = overlap
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if dims == 1:
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if dims == 1 or self.extra_1d_channel is not None:
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args.pop("tile_y")
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output = self.decode_tiled_1d(samples, **args)
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elif dims == 2:
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