Trim/pad channels in VAE code. (#11406)
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4
nodes.py
4
nodes.py
@@ -343,7 +343,7 @@ class VAEEncode:
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CATEGORY = "latent"
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def encode(self, vae, pixels):
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t = vae.encode(pixels[:,:,:,:3])
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t = vae.encode(pixels)
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return ({"samples":t}, )
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class VAEEncodeTiled:
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@@ -361,7 +361,7 @@ class VAEEncodeTiled:
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CATEGORY = "_for_testing"
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def encode(self, vae, pixels, tile_size, overlap, temporal_size=64, temporal_overlap=8):
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t = vae.encode_tiled(pixels[:,:,:,:3], tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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t = vae.encode_tiled(pixels, tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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return ({"samples": t}, )
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class VAEEncodeForInpaint:
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