class TextBridge: @classmethod def INPUT_TYPES(cls): return { "required": { "text_input": ("STRING", {"default": "", "multiline": True}), }, "optional": { "passthrough_text": ("STRING", {"forceInput": True}), } } RETURN_TYPES = ("STRING",) RETURN_NAMES = ("text_output",) FUNCTION = "bridge_text" CATEGORY = "ControlAltAI Nodes/Utility" def bridge_text(self, text_input="", passthrough_text=""): """ Bridge function that allows editing of input text and passes it through as output. If passthrough_text is connected, it uses that as the base text. The text_input field allows manual editing/override. """ # If passthrough_text is provided and text_input is empty or default, use passthrough if passthrough_text and (not text_input or text_input == ""): output_text = passthrough_text else: # Use the manually entered/edited text output_text = text_input return (output_text,) NODE_CLASS_MAPPINGS = { "TextBridge": TextBridge, } NODE_DISPLAY_NAME_MAPPINGS = { "TextBridge": "Text Bridge", }