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Add custom nodes, Civitai loras (LFS), and vast.ai setup script
Includes 30 custom nodes committed directly, 7 Civitai-exclusive
loras stored via Git LFS, and a setup script that installs all
dependencies and downloads HuggingFace-hosted models on vast.ai.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 00:56:42 +00:00

230 lines
8.5 KiB
TypeScript

import type {
LGraphCanvas as TLGraphCanvas,
LGraphNode,
Vector2,
CanvasMouseEvent,
} from "@comfyorg/frontend";
import {app} from "scripts/app.js";
import {RgthreeBaseVirtualNode} from "./base_node.js";
import {NodeTypesString} from "./constants.js";
import {rgthree} from "./rgthree.js";
/**
* A label node that allows you to put floating text anywhere on the graph. The text is the `Title`
* and the font size, family, color, alignment as well as a background color, padding, and
* background border radius can all be adjusted in the properties. Multiline text can be added from
* the properties panel (because ComfyUI let's you shift + enter there, only).
*/
export class Label extends RgthreeBaseVirtualNode {
static override type = NodeTypesString.LABEL;
static override title = NodeTypesString.LABEL;
override comfyClass = NodeTypesString.LABEL;
static readonly title_mode = LiteGraph.NO_TITLE;
static collapsable = false;
static "@fontSize" = {type: "number"};
static "@fontFamily" = {type: "string"};
static "@fontColor" = {type: "string"};
static "@textAlign" = {type: "combo", values: ["left", "center", "right"]};
static "@backgroundColor" = {type: "string"};
static "@padding" = {type: "number"};
static "@borderRadius" = {type: "number"};
static "@angle" = {type: "number"};
override properties!: RgthreeBaseVirtualNode["properties"] & {
fontSize: number;
fontFamily: string;
fontColor: string;
textAlign: string;
backgroundColor: string;
padding: number;
borderRadius: number;
angle: number;
};
override resizable = false;
constructor(title = Label.title) {
super(title);
this.properties["fontSize"] = 12;
this.properties["fontFamily"] = "Arial";
this.properties["fontColor"] = "#ffffff";
this.properties["textAlign"] = "left";
this.properties["backgroundColor"] = "transparent";
this.properties["padding"] = 0;
this.properties["borderRadius"] = 0;
this.properties["angle"] = 0;
this.color = "#fff0";
this.bgcolor = "#fff0";
this.onConstructed();
}
draw(ctx: CanvasRenderingContext2D) {
this.flags = this.flags || {};
this.flags.allow_interaction = !this.flags.pinned;
ctx.save();
this.color = "#fff0";
this.bgcolor = "#fff0";
const fontColor = this.properties["fontColor"] || "#ffffff";
const backgroundColor = this.properties["backgroundColor"] || "";
ctx.font = `${Math.max(this.properties["fontSize"] || 0, 1)}px ${
this.properties["fontFamily"] ?? "Arial"
}`;
const padding = Number(this.properties["padding"]) ?? 0;
// Support literal "\\n" sequences as newlines and trim trailing newlines
const processedTitle = (this.title ?? "").replace(/\\n/g, "\n").replace(/\n*$/, "");
const lines = processedTitle.split("\n");
const maxWidth = Math.max(...lines.map((s) => ctx.measureText(s).width));
this.size[0] = maxWidth + padding * 2;
this.size[1] = this.properties["fontSize"] * lines.length + padding * 2;
// Apply rotation around the center, if angle provided
const angleDeg = parseInt(String(this.properties["angle"] ?? 0)) || 0;
if (angleDeg) {
const cx = this.size[0] / 2;
const cy = this.size[1] / 2;
ctx.translate(cx, cy);
ctx.rotate((angleDeg * Math.PI) / 180);
ctx.translate(-cx, -cy);
}
if (backgroundColor) {
ctx.beginPath();
const borderRadius = Number(this.properties["borderRadius"]) || 0;
ctx.roundRect(0, 0, this.size[0], this.size[1], [borderRadius]);
ctx.fillStyle = backgroundColor;
ctx.fill();
}
ctx.textAlign = "left";
let textX = padding;
if (this.properties["textAlign"] === "center") {
ctx.textAlign = "center";
textX = this.size[0] / 2;
} else if (this.properties["textAlign"] === "right") {
ctx.textAlign = "right";
textX = this.size[0] - padding;
}
ctx.textBaseline = "top";
ctx.fillStyle = fontColor;
let currentY = padding;
for (let i = 0; i < lines.length; i++) {
ctx.fillText(lines[i] || " ", textX, currentY);
currentY += this.properties["fontSize"];
}
ctx.restore();
}
override onDblClick(event: CanvasMouseEvent, pos: Vector2, canvas: TLGraphCanvas) {
// Since everything we can do here is in the properties, let's pop open the properties panel.
LGraphCanvas.active_canvas.showShowNodePanel(this);
}
override onShowCustomPanelInfo(panel: HTMLElement) {
panel.querySelector('div.property[data-property="Mode"]')?.remove();
panel.querySelector('div.property[data-property="Color"]')?.remove();
}
override inResizeCorner(x: number, y: number) {
// A little ridiculous there's both a resizable property and this method separately to draw the
// resize icon...
return this.resizable;
}
override getHelp() {
return `
<p>
The rgthree-comfy ${this.type!.replace("(rgthree)", "")} node allows you to add a floating
label to your workflow.
</p>
<p>
The text shown is the "Title" of the node and you can adjust the the font size, font family,
font color, text alignment as well as a background color, padding, and background border
radius from the node's properties. You can double-click the node to open the properties
panel.
<p>
<ul>
<li>
<p>
<strong>Pro tip #1:</strong> You can add multiline text from the properties panel
<i>(because ComfyUI let's you shift + enter there, only)</i>.
</p>
</li>
<li>
<p>
<strong>Pro tip #2:</strong> You can use ComfyUI's native "pin" option in the
right-click menu to make the label stick to the workflow and clicks to "go through".
You can right-click at any time to unpin.
</p>
</li>
<li>
<p>
<strong>Pro tip #3:</strong> Color values are hexidecimal strings, like "#FFFFFF" for
white, or "#660000" for dark red. You can supply a 7th & 8th value (or 5th if using
shorthand) to create a transluscent color. For instance, "#FFFFFF88" is semi-transparent
white.
</p>
</li>
</ul>`;
}
}
/**
* We override the drawNode to see if we're drawing our label and, if so, hijack it so we can draw
* it like we want. We also do call out to oldDrawNode, which takes care of very minimal things,
* like a select box.
*/
const oldDrawNode = LGraphCanvas.prototype.drawNode;
LGraphCanvas.prototype.drawNode = function (node: LGraphNode, ctx: CanvasRenderingContext2D) {
if (node.constructor === Label.prototype.constructor) {
// These get set very aggressively; maybe an extension is doing it. We'll just clear them out
// each time.
(node as Label).bgcolor = "transparent";
(node as Label).color = "transparent";
const v = oldDrawNode.apply(this, arguments as any);
(node as Label).draw(ctx);
return v;
}
const v = oldDrawNode.apply(this, arguments as any);
return v;
};
/**
* We override LGraph getNodeOnPos to see if we're being called while also processing a mouse down
* and, if so, filter out any label nodes on labels that are pinned. This makes the click go
* "through" the label. We still allow right clicking (so you can unpin) and double click for the
* properties panel, though that takes two double clicks (one to select, one to actually double
* click).
*/
const oldGetNodeOnPos = LGraph.prototype.getNodeOnPos;
LGraph.prototype.getNodeOnPos = function (x: number, y: number, nodes_list?: LGraphNode[]) {
if (
// processMouseDown always passes in the nodes_list
nodes_list &&
rgthree.processingMouseDown &&
rgthree.lastCanvasMouseEvent?.type.includes("down") &&
rgthree.lastCanvasMouseEvent?.which === 1
) {
// Using the same logic from LGraphCanvas processMouseDown, let's see if we consider this a
// double click.
let isDoubleClick = LiteGraph.getTime() - LGraphCanvas.active_canvas.last_mouseclick < 300;
if (!isDoubleClick) {
nodes_list = [...nodes_list].filter((n) => !(n instanceof Label) || !n.flags?.pinned);
}
}
return oldGetNodeOnPos.apply(this, [x, y, nodes_list]);
};
// Register the extension.
app.registerExtension({
name: "rgthree.Label",
registerCustomNodes() {
Label.setUp();
},
});