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Includes 30 custom nodes committed directly, 7 Civitai-exclusive loras stored via Git LFS, and a setup script that installs all dependencies and downloads HuggingFace-hosted models on vast.ai. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1286 lines
46 KiB
TypeScript
1286 lines
46 KiB
TypeScript
import type {
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Vector2,
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LLink,
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LGraphCanvas as TLGraphCanvas,
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LGraph as TLGraph,
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INodeInputSlot,
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INodeOutputSlot,
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LGraphNode as TLGraphNode,
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LinkDirection,
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ISerialisedNode,
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Point,
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Size,
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} from "@comfyorg/frontend";
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import {app} from "scripts/app.js";
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// @ts-ignore
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import {rgthreeConfig} from "rgthree/config.js";
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import {rgthree} from "./rgthree.js";
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import {
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IoDirection,
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LAYOUT_CLOCKWISE,
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LAYOUT_LABEL_OPPOSITES,
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LAYOUT_LABEL_TO_DATA,
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addConnectionLayoutSupport,
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addMenuItem,
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getSlotLinks,
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isValidConnection,
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setConnectionsLayout,
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waitForCanvas,
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} from "./utils.js";
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import {SERVICE as KEY_EVENT_SERVICE} from "./services/key_events_services.js";
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import {wait} from "rgthree/common/shared_utils.js";
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import {RgthreeBaseVirtualNode} from "./base_node.js";
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import {NodeTypesString} from "./constants.js";
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import {rgthreeApi} from "rgthree/common/rgthree_api.js";
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import {getWidgetConfig, mergeIfValid, setWidgetConfig} from "./utils_deprecated_comfyui.js";
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const CONFIG_REROUTE = rgthreeConfig?.["nodes"]?.["reroute"] || {};
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const CONFIG_FAST_REROUTE = CONFIG_REROUTE["fast_reroute"];
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const CONFIG_FAST_REROUTE_ENABLED = CONFIG_FAST_REROUTE["enabled"] ?? false;
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const CONFIG_KEY_CREATE_WHILE_LINKING = CONFIG_FAST_REROUTE["key_create_while_dragging_link"];
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const CONFIG_KEY_ROTATE = CONFIG_FAST_REROUTE["key_rotate"];
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const CONFIG_KEY_RESIZE = CONFIG_FAST_REROUTE["key_resize"];
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const CONFIG_KEY_MOVE = CONFIG_FAST_REROUTE["key_move"];
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const CONFIG_KEY_CXN_INPUT = CONFIG_FAST_REROUTE["key_connections_input"];
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const CONFIG_KEY_CXN_OUTPUT = CONFIG_FAST_REROUTE["key_connections_output"];
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let configWidth = Math.max(
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Math.round((Number(CONFIG_REROUTE["default_width"]) || 40) / 10) * 10,
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10,
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);
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let configHeight = Math.max(
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Math.round((Number(CONFIG_REROUTE["default_height"]) || 30) / 10) * 10,
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10,
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);
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// Don't allow too small sizes. Granted, 400 is too small, but at least you can right click and
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// resize... 10x10 you cannot.
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while (configWidth * configHeight < 400) {
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configWidth += 10;
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configHeight += 10;
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}
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const configDefaultSize = [configWidth, configHeight] as Vector2;
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const configResizable = !!CONFIG_REROUTE["default_resizable"];
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let configLayout: [string, string] = CONFIG_REROUTE["default_layout"];
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if (!Array.isArray(configLayout)) {
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configLayout = ["Left", "Right"];
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}
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if (!LAYOUT_LABEL_TO_DATA[configLayout[0]]) {
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configLayout[0] = "Left";
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}
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if (!LAYOUT_LABEL_TO_DATA[configLayout[1]] || configLayout[0] == configLayout[1]) {
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configLayout[1] = LAYOUT_LABEL_OPPOSITES[configLayout[0]]!;
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}
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type FastRerouteEntryCtx = {
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node: TLGraphNode;
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input?: INodeInputSlot;
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output?: INodeOutputSlot;
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slot: number;
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pos: Vector2;
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direction?: LinkDirection;
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};
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type FastRerouteEntry = {
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node: RerouteNode;
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previous: FastRerouteEntryCtx;
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current?: FastRerouteEntryCtx;
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};
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/**
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* RerouteService handles any coordination between reroute nodes and the system. Mostly, it's for
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* fast-rerouting that can create a new reroute nodes while dragging a link.
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*/
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class RerouteService {
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private isFastLinking = false;
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private handledNewRerouteKeypress = false;
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private connectingData: FastRerouteEntryCtx | null = null;
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private fastReroutesHistory: FastRerouteEntry[] = [];
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private handleLinkingKeydownBound = this.handleLinkingKeydown.bind(this);
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private handleLinkingKeyupBound = this.handleLinkingKeyup.bind(this);
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constructor() {
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if (CONFIG_FAST_REROUTE_ENABLED && CONFIG_KEY_CREATE_WHILE_LINKING?.trim()) {
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this.onCanvasSetUpListenerForLinking();
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}
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}
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/**
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* Waits for canvas to be available, then sets up a property accessor for `connecting_node` so
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* we can start/stop monitoring for shortcut keys.
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*/
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async onCanvasSetUpListenerForLinking() {
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const canvas = await waitForCanvas();
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// With the new UI released in August 2024, ComfyUI changed LiteGraph's code, removing
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// connecting_node, connecting_node, connecting_node, and connecting_node properties and instead
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// using an array of connecting_links. We can try to accomodate both for a while.
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const canvasProperty = true ? "connecting_links" : "connecting_node";
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(canvas as any)[`_${canvasProperty}`];
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const thisService = this;
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Object.defineProperty(canvas, canvasProperty, {
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get: function () {
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return this[`_${canvasProperty}`];
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},
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set: function (value) {
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const isValNull = !value || !value?.length;
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const isPropNull = !this[`_${canvasProperty}`] || !this[`_${canvasProperty}`]?.length;
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const isStartingLinking = !isValNull && isPropNull;
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const isStoppingLinking = !isPropNull && isValNull;
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this[`_${canvasProperty}`] = value;
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if (isStartingLinking) {
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thisService.startingLinking();
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}
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if (isStoppingLinking) {
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thisService.stoppingLinking();
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thisService.connectingData = null;
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}
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},
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});
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}
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/**
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* When the user is actively dragging a link, listens for keydown events so we can enable
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* shortcuts.
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*
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* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and
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* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty.
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*/
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private startingLinking() {
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this.isFastLinking = true;
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KEY_EVENT_SERVICE.addEventListener("keydown", this.handleLinkingKeydownBound as EventListener);
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KEY_EVENT_SERVICE.addEventListener("keyup", this.handleLinkingKeyupBound as EventListener);
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}
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/**
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* When the user stops actively dragging a link, cleans up motnioring data and events.
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*
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* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and
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* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty.
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*/
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private stoppingLinking() {
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this.isFastLinking = false;
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this.fastReroutesHistory = [];
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KEY_EVENT_SERVICE.removeEventListener(
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"keydown",
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this.handleLinkingKeydownBound as EventListener,
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);
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KEY_EVENT_SERVICE.removeEventListener("keyup", this.handleLinkingKeyupBound as EventListener);
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}
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/**
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* Handles the keydown event.
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*
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* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and
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* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty.
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*/
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private handleLinkingKeydown(event: KeyboardEvent) {
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if (
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!this.handledNewRerouteKeypress &&
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KEY_EVENT_SERVICE.areOnlyKeysDown(CONFIG_KEY_CREATE_WHILE_LINKING)
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) {
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this.handledNewRerouteKeypress = true;
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this.insertNewRerouteWhileLinking();
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}
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}
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/**
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* Handles the keyup event.
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*
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* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and
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* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty.
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*/
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private handleLinkingKeyup(event: KeyboardEvent) {
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if (
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this.handledNewRerouteKeypress &&
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!KEY_EVENT_SERVICE.areOnlyKeysDown(CONFIG_KEY_CREATE_WHILE_LINKING)
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) {
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this.handledNewRerouteKeypress = false;
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}
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}
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private getConnectingData(): FastRerouteEntryCtx {
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const oldCanvas = app.canvas as any;
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if (
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oldCanvas.connecting_node &&
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oldCanvas.connecting_slot != null &&
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oldCanvas.connecting_pos?.length
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) {
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return {
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node: oldCanvas.connecting_node,
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input: oldCanvas.connecting_input,
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output: oldCanvas.connecting_output,
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slot: oldCanvas.connecting_slot,
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pos: [...oldCanvas.connecting_pos] as Vector2,
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};
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}
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const canvas = app.canvas;
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if (canvas.connecting_links?.length) {
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// Assume just the first.
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const link = canvas.connecting_links[0]!;
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return {
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node: link.node,
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input: link.input ?? undefined,
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output: link.output ?? undefined,
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slot: link.slot,
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pos: [...link.pos] as Point,
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};
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}
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throw new Error("Error, handling linking keydown, but there's no link.");
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}
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private setCanvasConnectingData(ctx: FastRerouteEntryCtx) {
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const oldCanvas = app.canvas as any;
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if (
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oldCanvas.connecting_node &&
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oldCanvas.connecting_slot != null &&
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oldCanvas.connecting_pos?.length
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) {
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oldCanvas.connecting_node = ctx.node;
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oldCanvas.connecting_input = ctx.input;
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oldCanvas.connecting_output = ctx.output;
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oldCanvas.connecting_slot = ctx.slot;
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oldCanvas.connecting_pos = ctx.pos;
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}
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const canvas = app.canvas;
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if (canvas.connecting_links?.length) {
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// Assume just the first.
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const link = canvas.connecting_links[0]!;
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link.node = ctx.node;
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link.input = ctx.input;
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link.output = ctx.output;
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link.slot = ctx.slot;
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link.pos = ctx.pos;
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}
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// const newCanvas = app.canvas as unknown as TypedLGraphCanvas;
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// if (newCanvas.linkConnector.renderLinks?.length) {
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// newCanvas.linkConnector.reset();
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// newCanvas.linkConnector.dragNewFromOutput(app.graph as any, ctx.node as any, ctx.output as any);
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// }
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// const link = newCanvas.linkConnector.renderLinks[0]! as any;
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// link.node = ctx.node;
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// link.fromSlot = ctx.output || ctx.input;
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// link.fromSlotIndex = ctx.slot;
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// link.fromPos = ctx.pos;
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// link.fromDirection = ctx.direction || 4;
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// }
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}
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/**
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* Inserts a new reroute (while linking) as called from key down handler.
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*
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* Is only accessible if both `CONFIG_FAST_REROUTE_ENABLED` is true, and
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* CONFIG_KEY_CREATE_WHILE_LINKING is not falsy/empty.
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*/
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private insertNewRerouteWhileLinking() {
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const canvas = app.canvas;
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this.connectingData = this.getConnectingData();
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if (!this.connectingData) {
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throw new Error("Error, handling linking keydown, but there's no link.");
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}
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const data = this.connectingData;
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const node = LiteGraph.createNode("Reroute (rgthree)") as RerouteNode;
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const entry: FastRerouteEntry = {
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node,
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previous: {...this.connectingData},
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current: undefined,
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};
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this.fastReroutesHistory.push(entry);
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let connectingDir = (data.input || data.output)?.dir;
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if (!connectingDir) {
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connectingDir = data.input ? LiteGraph.LEFT : LiteGraph.RIGHT;
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}
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let newPos = canvas.convertEventToCanvasOffset({
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clientX: Math.round(canvas.last_mouse_position[0] / 10) * 10,
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clientY: Math.round(canvas.last_mouse_position[1] / 10) * 10,
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} as MouseEvent);
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entry.node.pos = newPos;
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canvas.graph!.add(entry.node);
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canvas.selectNode(entry.node);
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// Find out which direction we're generally moving.
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const distX = entry.node.pos[0] - data.pos[0];
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const distY = entry.node.pos[1] - data.pos[1];
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const layout: [string, string] = ["Left", "Right"];
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if (distX > 0 && Math.abs(distX) > Math.abs(distY)) {
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// To the right, and further right than up or down.
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layout[0] = data.output ? "Left" : "Right";
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layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!;
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node.pos[0] -= node.size[0] + 10;
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node.pos[1] -= Math.round(node.size[1] / 2 / 10) * 10;
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} else if (distX < 0 && Math.abs(distX) > Math.abs(distY)) {
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// To the left, and further right than up or down.
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layout[0] = data.output ? "Right" : "Left";
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layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!;
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node.pos[1] -= Math.round(node.size[1] / 2 / 10) * 10;
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} else if (distY < 0 && Math.abs(distY) > Math.abs(distX)) {
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// Above and further above than left or right.
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layout[0] = data.output ? "Bottom" : "Top";
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layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!;
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node.pos[0] -= Math.round(node.size[0] / 2 / 10) * 10;
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} else if (distY > 0 && Math.abs(distY) > Math.abs(distX)) {
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// Below and further below than left or right.
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layout[0] = data.output ? "Top" : "Bottom";
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layout[1] = LAYOUT_LABEL_OPPOSITES[layout[0]]!;
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node.pos[0] -= Math.round(node.size[0] / 2 / 10) * 10;
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node.pos[1] -= node.size[1] + 10;
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}
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setConnectionsLayout(entry.node, layout);
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if (data.output) {
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data.node.connect(data.slot, entry.node, 0);
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data.node = entry.node;
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data.output = entry.node.outputs[0]!;
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data.slot = 0;
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data.pos = entry.node.getConnectionPos(false, 0);
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data.direction =
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layout[0] === "Top" ? 2 : layout[0] === "Bottom" ? 1 : layout[0] === "Left" ? 4 : 3;
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} else {
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entry.node.connect(0, data.node, data.slot);
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data.node = entry.node;
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data.input = entry.node.inputs[0]!;
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data.slot = 0;
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data.pos = entry.node.getConnectionPos(true, 0);
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data.direction =
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layout[1] === "Top" ? 2 : layout[1] === "Bottom" ? 1 : layout[1] === "Left" ? 4 : 3;
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}
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this.setCanvasConnectingData(data);
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entry.current = {...this.connectingData};
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app.graph.setDirtyCanvas(true, true);
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}
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/**
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* Is called from a reroute node when it is resized or moved so the service can check if we're
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* actively linking to it, and it can update the linking data so the connection moves too, by
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* updating `connecting_pos`.
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*/
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handleMoveOrResizeNodeMaybeWhileDragging(node: RerouteNode) {
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const data = this.connectingData!;
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if (this.isFastLinking && node === data?.node) {
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const entry = this.fastReroutesHistory[this.fastReroutesHistory.length - 1];
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if (entry) {
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data.pos = entry.node.getConnectionPos(!!data.input, 0);
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this.setCanvasConnectingData(data);
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}
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}
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}
|
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|
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/**
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* Is called from a reroute node when it is deleted so the service can check if we're actively
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* linking to it and go "back" in history to the previous node.
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*/
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handleRemovedNodeMaybeWhileDragging(node: RerouteNode) {
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const currentEntry = this.fastReroutesHistory[this.fastReroutesHistory.length - 1];
|
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if (currentEntry?.node === node) {
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this.setCanvasConnectingData(currentEntry.previous);
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this.fastReroutesHistory.splice(this.fastReroutesHistory.length - 1, 1);
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if (currentEntry.previous.node) {
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app.canvas.selectNode(currentEntry.previous.node);
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}
|
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}
|
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}
|
|
}
|
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|
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const SERVICE = new RerouteService();
|
|
|
|
/**
|
|
* The famous ReroutNode, that has true multidirectional, expansive sizes, etc.
|
|
*/
|
|
class RerouteNode extends RgthreeBaseVirtualNode {
|
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static override title = NodeTypesString.REROUTE;
|
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static override type = NodeTypesString.REROUTE;
|
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override comfyClass = NodeTypesString.REROUTE;
|
|
|
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static readonly title_mode = LiteGraph.NO_TITLE;
|
|
|
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static collapsable = false;
|
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static layout_slot_offset = 5;
|
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static size: Vector2 = configDefaultSize; // Starting size, read from within litegraph.core
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|
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override isVirtualNode = true;
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readonly hideSlotLabels = true;
|
|
|
|
private schedulePromise: Promise<void> | null = null;
|
|
|
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defaultConnectionsLayout = Array.from(configLayout);
|
|
|
|
/** Shortcuts defined in the config. */
|
|
private shortcuts = {
|
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rotate: {keys: CONFIG_KEY_ROTATE, state: false},
|
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connection_input: {keys: CONFIG_KEY_CXN_INPUT, state: false},
|
|
connection_output: {keys: CONFIG_KEY_CXN_OUTPUT, state: false},
|
|
resize: {
|
|
keys: CONFIG_KEY_RESIZE,
|
|
state: false,
|
|
initialMousePos: [-1, -1] as Vector2,
|
|
initialNodeSize: [-1, -1] as Vector2,
|
|
initialNodePos: [-1, -1] as Vector2,
|
|
resizeOnSide: [-1, -1] as Vector2,
|
|
},
|
|
move: {
|
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keys: CONFIG_KEY_MOVE,
|
|
state: false,
|
|
initialMousePos: [-1, -1] as Vector2,
|
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initialNodePos: [-1, -1] as Vector2,
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},
|
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};
|
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|
|
constructor(title = RerouteNode.title) {
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super(title);
|
|
this.onConstructed();
|
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}
|
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|
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override onConstructed(): boolean {
|
|
this.setResizable(!!(this.properties["resizable"] ?? configResizable));
|
|
this.size = RerouteNode.size; // Starting size.
|
|
this.addInput("", "*");
|
|
this.addOutput("", "*");
|
|
setTimeout(() => this.applyNodeSize(), 20);
|
|
return super.onConstructed();
|
|
}
|
|
|
|
override configure(info: ISerialisedNode): void {
|
|
if (info.inputs?.length) {
|
|
info.inputs.length = 1;
|
|
}
|
|
super.configure(info);
|
|
this.configuring = true;
|
|
this.setResizable(!!(this.properties["resizable"] ?? configResizable));
|
|
this.applyNodeSize();
|
|
this.configuring = false;
|
|
}
|
|
|
|
setResizable(resizable: boolean) {
|
|
this.properties["resizable"] = !!resizable;
|
|
this.resizable = this.properties["resizable"];
|
|
}
|
|
|
|
override clone() {
|
|
const cloned = super.clone()!;
|
|
cloned.inputs[0]!.type = "*";
|
|
cloned.outputs[0]!.type = "*";
|
|
return cloned;
|
|
}
|
|
|
|
/**
|
|
* Copied a good bunch of this from the original reroute included with comfy.
|
|
*/
|
|
override onConnectionsChange(
|
|
type: number,
|
|
_slotIndex: number,
|
|
connected: boolean,
|
|
_link_info: LLink,
|
|
_ioSlot: INodeOutputSlot | INodeInputSlot,
|
|
) {
|
|
// Prevent multiple connections to different types when we have no input
|
|
if (connected && type === LiteGraph.OUTPUT) {
|
|
// Ignore wildcard nodes as these will be updated to real types
|
|
const types = new Set(
|
|
this.outputs[0]!.links!.map((l) => app.graph.links[l]?.type).filter((t) => t && t !== "*"),
|
|
);
|
|
if (types.size > 1) {
|
|
const linksToDisconnect = [];
|
|
for (let i = 0; i < this.outputs[0]!.links!.length - 1; i++) {
|
|
const linkId = this.outputs[0]!.links![i]!;
|
|
const link = app.graph.links[linkId];
|
|
linksToDisconnect.push(link);
|
|
}
|
|
for (const link of linksToDisconnect) {
|
|
const node = app.graph.getNodeById(link!.target_id)!;
|
|
node.disconnectInput(link!.target_slot);
|
|
}
|
|
}
|
|
}
|
|
this.scheduleStabilize();
|
|
}
|
|
|
|
override onDrawForeground(ctx: CanvasRenderingContext2D, canvas: TLGraphCanvas): void {
|
|
if (this.properties?.["showLabel"]) {
|
|
// ComfyUI seemed to break us again, but couldn't repro. No reason to not check, I guess.
|
|
// https://github.com/rgthree/rgthree-comfy/issues/71
|
|
const low_quality = canvas?.ds?.scale && canvas.ds.scale < 0.6;
|
|
if (low_quality || this.size[0] <= 10) {
|
|
return;
|
|
}
|
|
const fontSize = Math.min(14, (this.size[1] * 0.65) | 0);
|
|
ctx.save();
|
|
ctx.fillStyle = "#888";
|
|
ctx.font = `${fontSize}px Arial`;
|
|
ctx.textAlign = "center";
|
|
ctx.textBaseline = "middle";
|
|
ctx.fillText(
|
|
String(
|
|
this.title && this.title !== RerouteNode.title
|
|
? this.title
|
|
: this.outputs?.[0]?.type || "",
|
|
),
|
|
this.size[0] / 2,
|
|
this.size[1] / 2,
|
|
this.size[0] - 30,
|
|
);
|
|
ctx.restore();
|
|
}
|
|
}
|
|
|
|
/** Finds the input slot; since we only ever have one, this is always 0. */
|
|
override findInputSlot<TReturn extends false>(name: string, returnObj?: TReturn): number;
|
|
override findInputSlot<TReturn extends true>(name: string, returnObj?: TReturn): INodeInputSlot;
|
|
override findInputSlot(name: string, returnObj: boolean = false): number | INodeInputSlot {
|
|
return returnObj ? this.inputs[0]! : 0;
|
|
}
|
|
|
|
/** Finds the output slot; since we only ever have one, this is always 0. */
|
|
override findOutputSlot<TReturn extends false>(name: string, returnObj?: TReturn): number;
|
|
override findOutputSlot<TReturn extends true>(name: string, returnObj?: TReturn): INodeOutputSlot;
|
|
override findOutputSlot(name: unknown, returnObj?: unknown): number | INodeOutputSlot {
|
|
return returnObj ? this.outputs[0]! : 0;
|
|
}
|
|
|
|
override disconnectOutput(slot: string | number, targetNode?: TLGraphNode | undefined): boolean {
|
|
return super.disconnectOutput(slot, targetNode);
|
|
}
|
|
|
|
override disconnectInput(slot: string | number): boolean {
|
|
// [🤮] ComfyUI's reroute nodes will disconnect our input if it doesn't yet match (ours being
|
|
// "*" and it's being a type. This mostly happens if we're converting reroutes to rgthree
|
|
// reroutes, the old reroute does a check and calls disconnectInput. Luckily, we can be smarter
|
|
// and check if we're being asked to disconnect from an old reroute while we're replacing
|
|
// reroute nodes (via rgthree.replacingReroute state).
|
|
if (rgthree.replacingReroute != null && this.inputs[0]?.link) {
|
|
const graph = app.graph as TLGraph;
|
|
const link = graph.links[this.inputs[0].link];
|
|
const node = link?.origin_id != null ? graph.getNodeById(link.origin_id) : null;
|
|
// We'll also be asked to disconnect when the old one is removed, so we only want to stop a
|
|
// disconnect when the connected node is NOT the one being removed/replaced.
|
|
if (rgthree.replacingReroute !== node?.id) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.disconnectInput(slot);
|
|
}
|
|
|
|
scheduleStabilize(ms = 64) {
|
|
if (!this.schedulePromise) {
|
|
this.schedulePromise = new Promise((resolve) => {
|
|
setTimeout(() => {
|
|
this.schedulePromise = null;
|
|
this.stabilize();
|
|
resolve();
|
|
}, ms);
|
|
});
|
|
}
|
|
return this.schedulePromise;
|
|
}
|
|
|
|
stabilize() {
|
|
// If we are currently "configuring" then skip this stabilization. The connected nodes may
|
|
// not yet be configured.
|
|
if (this.configuring) {
|
|
return;
|
|
}
|
|
// Find root input
|
|
let currentNode: TLGraphNode | null = this;
|
|
let updateNodes = [];
|
|
let input = null;
|
|
let inputType = null;
|
|
let inputNode = null;
|
|
let inputNodeOutputSlot = null;
|
|
while (currentNode) {
|
|
updateNodes.unshift(currentNode);
|
|
const linkId: number | null = currentNode.inputs[0]!.link;
|
|
if (linkId !== null) {
|
|
const link: LLink = (app.graph as TLGraph).links[linkId]!;
|
|
const node: TLGraphNode = (app.graph as TLGraph).getNodeById(link.origin_id)!;
|
|
if (!node) {
|
|
// Bummer, somthing happened.. should we cleanup?
|
|
app.graph.removeLink(linkId);
|
|
currentNode = null;
|
|
break;
|
|
}
|
|
const type = (node.constructor as typeof TLGraphNode).type;
|
|
if (type?.includes("Reroute")) {
|
|
if (node === this) {
|
|
// We've found a circle
|
|
currentNode.disconnectInput(link.target_slot);
|
|
currentNode = null;
|
|
} else {
|
|
// Move the previous node
|
|
currentNode = node;
|
|
}
|
|
} else {
|
|
// We've found the end
|
|
inputNode = node;
|
|
inputNodeOutputSlot = link.origin_slot;
|
|
input = node.outputs[inputNodeOutputSlot] ?? null;
|
|
inputType = input?.type ?? null;
|
|
break;
|
|
}
|
|
} else {
|
|
// This path has no input node
|
|
currentNode = null;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Find all outputs
|
|
const nodes: TLGraphNode[] = [this];
|
|
let outputNode = null;
|
|
let outputType = null;
|
|
// For primitive nodes, which look at the widget to dsplay themselves.
|
|
let outputWidgetConfig = null;
|
|
let outputWidget = null;
|
|
while (nodes.length) {
|
|
currentNode = nodes.pop()!;
|
|
const outputs = (currentNode.outputs ? currentNode.outputs[0]!.links : []) || [];
|
|
if (outputs.length) {
|
|
for (const linkId of outputs) {
|
|
const link = app.graph.links[linkId];
|
|
|
|
// When disconnecting sometimes the link is still registered
|
|
if (!link) continue;
|
|
|
|
const node = app.graph.getNodeById(link.target_id) as TLGraphNode;
|
|
// Don't know why this ever happens.. but it did around the repeater..
|
|
if (!node) continue;
|
|
const type = (node.constructor as any).type;
|
|
if (type?.includes("Reroute")) {
|
|
// Follow reroute nodes
|
|
nodes.push(node);
|
|
updateNodes.push(node);
|
|
} else {
|
|
// We've found an output
|
|
const output = node.inputs?.[link.target_slot] ?? null;
|
|
const nodeOutType = output?.type;
|
|
if (nodeOutType == null) {
|
|
console.warn(
|
|
`[rgthree] Reroute - Connected node ${node.id} does not have type information for ` +
|
|
`slot ${link.target_slot}. Skipping connection enforcement, but something is odd ` +
|
|
`with that node.`,
|
|
);
|
|
} else if (
|
|
inputType &&
|
|
inputType !== "*" &&
|
|
nodeOutType !== "*" &&
|
|
!isValidConnection(input, output)
|
|
) {
|
|
// The output doesnt match our input so disconnect it
|
|
console.warn(
|
|
`[rgthree] Reroute - Disconnecting connected node's input (${node.id}.${
|
|
link.target_slot
|
|
}) (${node.type}) because its type (${String(
|
|
nodeOutType,
|
|
)}) does not match the reroute type (${String(inputType)})`,
|
|
);
|
|
node.disconnectInput(link.target_slot);
|
|
} else {
|
|
outputType = nodeOutType;
|
|
outputNode = node;
|
|
outputWidgetConfig = null;
|
|
outputWidget = null;
|
|
// For primitive nodes, which look at the widget to dsplay themselves.
|
|
if (output?.widget) {
|
|
rgthreeApi.print("PRIMITIVE_REROUTE");
|
|
try {
|
|
const config = getWidgetConfig(output);
|
|
if (!outputWidgetConfig && config) {
|
|
outputWidgetConfig = config[1] ?? {};
|
|
outputType = config[0];
|
|
if (!outputWidget) {
|
|
outputWidget = outputNode.widgets?.find(
|
|
(w) => w.name === output?.widget?.name,
|
|
);
|
|
}
|
|
const merged = mergeIfValid(output, [config[0], outputWidgetConfig]);
|
|
if (merged?.customConfig) {
|
|
outputWidgetConfig = merged.customConfig;
|
|
}
|
|
}
|
|
} catch (e) {
|
|
// Something happened, probably because comfyUI changes their methods.
|
|
console.error(
|
|
"[rgthree] Could not propagate widget infor for reroute; maybe ComfyUI updated?",
|
|
);
|
|
outputWidgetConfig = null;
|
|
outputWidget = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// No more outputs for this path
|
|
}
|
|
}
|
|
|
|
const displayType = inputType || outputType || "*";
|
|
const color = LGraphCanvas.link_type_colors[displayType];
|
|
|
|
// Update the types of each node
|
|
for (const node of updateNodes) {
|
|
// If we dont have an input type we are always wildcard but we'll show the output type
|
|
// This lets you change the output link to a different type and all nodes will update
|
|
node.outputs[0]!.type = inputType || "*";
|
|
(node as any).__outputType = displayType;
|
|
node.outputs[0]!.name = input?.name || "";
|
|
node.size = node.computeSize();
|
|
(node as any).applyNodeSize?.();
|
|
|
|
for (const l of node.outputs[0]!.links || []) {
|
|
const link = app.graph.links[l];
|
|
if (link && color) {
|
|
link.color = color;
|
|
}
|
|
}
|
|
|
|
try {
|
|
// For primitive nodes, which look at the widget to dsplay themselves; we get by with just
|
|
// an object with 'name'.
|
|
if (outputWidgetConfig && outputWidget && outputType) {
|
|
rgthreeApi.print("PRIMITIVE_REROUTE");
|
|
node.inputs[0]!.widget = {name: "value"} as any;
|
|
setWidgetConfig(
|
|
node.inputs[0],
|
|
[outputType ?? displayType, outputWidgetConfig],
|
|
// outputWidget, // This never existed?
|
|
);
|
|
} else {
|
|
setWidgetConfig(node.inputs[0], null);
|
|
}
|
|
} catch (e) {
|
|
// Something happened, probably because comfyUI changes their methods.
|
|
console.error("[rgthree] Could not set widget config for reroute; maybe ComfyUI updated?");
|
|
outputWidgetConfig = null;
|
|
outputWidget = null;
|
|
if (node.inputs[0]?.widget) {
|
|
delete node.inputs[0].widget;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (inputNode && inputNodeOutputSlot != null) {
|
|
const links = inputNode.outputs[inputNodeOutputSlot]!.links;
|
|
for (const l of links || []) {
|
|
const link = app.graph.links[l];
|
|
if (link && color) {
|
|
link.color = color;
|
|
}
|
|
}
|
|
}
|
|
(inputNode as any)?.onConnectionsChainChange?.();
|
|
(outputNode as any)?.onConnectionsChainChange?.();
|
|
app.graph.setDirtyCanvas(true, true);
|
|
}
|
|
|
|
/**
|
|
* When called, sets the node size, and the properties size, and calls out to `stabilizeLayout`.
|
|
*/
|
|
override setSize(size: Vector2): void {
|
|
const oldSize = [...this.size] as Size;
|
|
const newSize = [...size] as Size;
|
|
super.setSize(newSize);
|
|
this.properties["size"] = [...this.size];
|
|
this.stabilizeLayout(oldSize, newSize);
|
|
}
|
|
|
|
/**
|
|
* Looks at the current layout and determins if we also need to set a `connections_dir` based on
|
|
* the size of the node (and what that connections_dir should be).
|
|
*/
|
|
private stabilizeLayout(oldSize: Vector2, newSize: Vector2) {
|
|
if (newSize[0] === 10 || newSize[1] === 10) {
|
|
const props = this.properties;
|
|
props["connections_layout"] = props["connections_layout"] || ["Left", "Right"];
|
|
props["connections_dir"] = props["connections_dir"] || [-1, -1];
|
|
|
|
const layout = props["connections_layout"] as [string, string];
|
|
const dir = props["connections_dir"] as [number, number];
|
|
|
|
if (oldSize[0] > 10 && newSize[0] === 10) {
|
|
dir[0] = LiteGraph.DOWN;
|
|
dir[1] = LiteGraph.UP;
|
|
if (layout[0] === "Bottom") {
|
|
layout[1] = "Top";
|
|
} else if (layout[1] === "Top") {
|
|
layout[0] = "Bottom";
|
|
} else {
|
|
layout[0] = "Top";
|
|
layout[1] = "Bottom";
|
|
dir[0] = LiteGraph.UP;
|
|
dir[1] = LiteGraph.DOWN;
|
|
}
|
|
this.setDirtyCanvas(true, true);
|
|
} else if (oldSize[1] > 10 && newSize[1] === 10) {
|
|
dir[0] = LiteGraph.RIGHT;
|
|
dir[1] = LiteGraph.LEFT;
|
|
if (layout[0] === "Right") {
|
|
layout[1] = "Left";
|
|
} else if (layout[1] === "Left") {
|
|
layout[0] = "Right";
|
|
} else {
|
|
layout[0] = "Left";
|
|
layout[1] = "Right";
|
|
dir[0] = LiteGraph.LEFT;
|
|
dir[1] = LiteGraph.RIGHT;
|
|
}
|
|
this.setDirtyCanvas(true, true);
|
|
}
|
|
}
|
|
SERVICE.handleMoveOrResizeNodeMaybeWhileDragging(this);
|
|
}
|
|
|
|
applyNodeSize() {
|
|
this.properties["size"] = this.properties["size"] || RerouteNode.size;
|
|
this.properties["size"] = [
|
|
Number((this.properties["size"] as Size)[0]),
|
|
Number((this.properties["size"] as Size)[1]),
|
|
];
|
|
this.size = this.properties["size"] as Size;
|
|
app.graph.setDirtyCanvas(true, true);
|
|
}
|
|
|
|
/**
|
|
* Rotates the node, including changing size and moving input's and output's layouts.
|
|
*/
|
|
rotate(degrees: 90 | -90 | 180) {
|
|
const w = this.size[0];
|
|
const h = this.size[1];
|
|
this.properties["connections_layout"] =
|
|
this.properties["connections_layout"] || (this as RerouteNode).defaultConnectionsLayout;
|
|
|
|
const connections_layout = this.properties["connections_layout"] as [string, string];
|
|
const inputDirIndex = LAYOUT_CLOCKWISE.indexOf(connections_layout[0]);
|
|
const outputDirIndex = LAYOUT_CLOCKWISE.indexOf(connections_layout[1]);
|
|
if (degrees == 90 || degrees === -90) {
|
|
if (degrees === -90) {
|
|
connections_layout[0] = LAYOUT_CLOCKWISE[(((inputDirIndex - 1) % 4) + 4) % 4]!;
|
|
connections_layout[1] = LAYOUT_CLOCKWISE[(((outputDirIndex - 1) % 4) + 4) % 4]!;
|
|
} else {
|
|
connections_layout[0] = LAYOUT_CLOCKWISE[(((inputDirIndex + 1) % 4) + 4) % 4]!;
|
|
connections_layout[1] = LAYOUT_CLOCKWISE[(((outputDirIndex + 1) % 4) + 4) % 4]!;
|
|
}
|
|
} else if (degrees === 180) {
|
|
connections_layout[0] = LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]!;
|
|
connections_layout[1] = LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]!;
|
|
}
|
|
this.setSize([h, w]);
|
|
}
|
|
|
|
/**
|
|
* Manually handles a move called from `onMouseMove` while the resize shortcut is active.
|
|
*/
|
|
private manuallyHandleMove(event: PointerEvent) {
|
|
const shortcut = this.shortcuts.move;
|
|
if (shortcut.state) {
|
|
const diffX = Math.round((event.clientX - shortcut.initialMousePos[0]) / 10) * 10;
|
|
const diffY = Math.round((event.clientY - shortcut.initialMousePos[1]) / 10) * 10;
|
|
this.pos[0] = shortcut.initialNodePos[0] + diffX;
|
|
this.pos[1] = shortcut.initialNodePos[1] + diffY;
|
|
this.setDirtyCanvas(true, true);
|
|
SERVICE.handleMoveOrResizeNodeMaybeWhileDragging(this);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Manually handles a resize called from `onMouseMove` while the resize shortcut is active.
|
|
*/
|
|
private manuallyHandleResize(event: PointerEvent) {
|
|
const shortcut = this.shortcuts.resize;
|
|
if (shortcut.state) {
|
|
let diffX = Math.round((event.clientX - shortcut.initialMousePos[0]) / 10) * 10;
|
|
let diffY = Math.round((event.clientY - shortcut.initialMousePos[1]) / 10) * 10;
|
|
diffX *= shortcut.resizeOnSide[0] === LiteGraph.LEFT ? -1 : 1;
|
|
diffY *= shortcut.resizeOnSide[1] === LiteGraph.UP ? -1 : 1;
|
|
const oldSize = [...this.size] as Size;
|
|
this.setSize([
|
|
Math.max(10, shortcut.initialNodeSize[0] + diffX),
|
|
Math.max(10, shortcut.initialNodeSize[1] + diffY),
|
|
]);
|
|
if (shortcut.resizeOnSide[0] === LiteGraph.LEFT && oldSize[0] > 10) {
|
|
this.pos[0] = shortcut.initialNodePos[0] - diffX;
|
|
}
|
|
if (shortcut.resizeOnSide[1] === LiteGraph.UP && oldSize[1] > 10) {
|
|
this.pos[1] = shortcut.initialNodePos[1] - diffY;
|
|
}
|
|
this.setDirtyCanvas(true, true);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Cycles the connection (input or output) to the next available layout. Note, when the width or
|
|
* height is only 10px, then layout sticks to the ends of the longer size, and we move a
|
|
* `connections_dir` property which is only paid attention to in `utils` when size of one axis
|
|
* is equal to 10.
|
|
* `manuallyHandleResize` handles the reset of `connections_dir` when a node is resized.
|
|
*/
|
|
private cycleConnection(ioDir: IoDirection) {
|
|
const props = this.properties;
|
|
props["connections_layout"] = props["connections_layout"] || ["Left", "Right"];
|
|
const connections_layout = this.properties["connections_layout"] as [string, string];
|
|
|
|
const propIdx = ioDir == IoDirection.INPUT ? 0 : 1;
|
|
const oppositeIdx = propIdx ? 0 : 1;
|
|
let currentLayout = connections_layout[propIdx];
|
|
let oppositeLayout = connections_layout[oppositeIdx];
|
|
|
|
if (this.size[0] === 10 || this.size[1] === 10) {
|
|
props["connections_dir"] = props["connections_dir"] || [-1, -1];
|
|
const connections_dir = this.properties["connections_dir"] as [number, number];
|
|
let currentDir = connections_dir[propIdx] as number;
|
|
// let oppositeDir = connections_dir[oppositeIdx];
|
|
const options: number[] =
|
|
this.size[0] === 10
|
|
? currentLayout === "Bottom"
|
|
? [LiteGraph.DOWN, LiteGraph.RIGHT, LiteGraph.LEFT]
|
|
: [LiteGraph.UP, LiteGraph.LEFT, LiteGraph.RIGHT]
|
|
: currentLayout === "Right"
|
|
? [LiteGraph.RIGHT, LiteGraph.DOWN, LiteGraph.UP]
|
|
: [LiteGraph.LEFT, LiteGraph.UP, LiteGraph.DOWN];
|
|
let idx = options.indexOf(currentDir);
|
|
let next = options[idx + 1] ?? options[0]!;
|
|
connections_dir[propIdx] = next;
|
|
return;
|
|
}
|
|
|
|
let next = currentLayout;
|
|
do {
|
|
let idx = LAYOUT_CLOCKWISE.indexOf(next);
|
|
next = LAYOUT_CLOCKWISE[idx + 1] ?? LAYOUT_CLOCKWISE[0]!;
|
|
} while (next === oppositeLayout);
|
|
connections_layout[propIdx] = next;
|
|
this.setDirtyCanvas(true, true);
|
|
}
|
|
|
|
/**
|
|
* Handles a mouse move while this node is selected. Note, though, that the actual work here is
|
|
* processed bycause the move and resize shortcuts set `canvas.node_capturing_input` to this node
|
|
* when they start (otherwise onMouseMove only fires when the mouse moves within the node's
|
|
* bounds).
|
|
*/
|
|
override onMouseMove(event: PointerEvent): void {
|
|
if (this.shortcuts.move.state) {
|
|
const shortcut = this.shortcuts.move;
|
|
if (shortcut.initialMousePos[0] === -1) {
|
|
shortcut.initialMousePos[0] = event.clientX;
|
|
shortcut.initialMousePos[1] = event.clientY;
|
|
shortcut.initialNodePos[0] = this.pos[0];
|
|
shortcut.initialNodePos[1] = this.pos[1];
|
|
}
|
|
this.manuallyHandleMove(event);
|
|
} else if (this.shortcuts.resize.state) {
|
|
const shortcut = this.shortcuts.resize;
|
|
if (shortcut.initialMousePos[0] === -1) {
|
|
shortcut.initialMousePos[0] = event.clientX;
|
|
shortcut.initialMousePos[1] = event.clientY;
|
|
shortcut.initialNodeSize[0] = this.size[0];
|
|
shortcut.initialNodeSize[1] = this.size[1];
|
|
shortcut.initialNodePos[0] = this.pos[0];
|
|
shortcut.initialNodePos[1] = this.pos[1];
|
|
const canvas = app.canvas as TLGraphCanvas;
|
|
const offset = canvas.convertEventToCanvasOffset(event);
|
|
shortcut.resizeOnSide[0] = this.pos[0] > offset[0] ? LiteGraph.LEFT : LiteGraph.RIGHT;
|
|
shortcut.resizeOnSide[1] = this.pos[1] > offset[1] ? LiteGraph.UP : LiteGraph.DOWN;
|
|
}
|
|
this.manuallyHandleResize(event);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handles a key down while this node is selected, starting a shortcut if the keys are newly
|
|
* pressed.
|
|
*/
|
|
override onKeyDown(event: KeyboardEvent) {
|
|
super.onKeyDown(event);
|
|
const canvas = app.canvas as TLGraphCanvas;
|
|
|
|
// Only handle shortcuts while we're enabled in the config.
|
|
if (CONFIG_FAST_REROUTE_ENABLED) {
|
|
for (const [key, shortcut] of Object.entries(this.shortcuts)) {
|
|
if (!shortcut.state) {
|
|
const keys = KEY_EVENT_SERVICE.areOnlyKeysDown(shortcut.keys);
|
|
if (keys) {
|
|
shortcut.state = true;
|
|
if (key === "rotate") {
|
|
this.rotate(90);
|
|
} else if (key.includes("connection")) {
|
|
this.cycleConnection(key.includes("input") ? IoDirection.INPUT : IoDirection.OUTPUT);
|
|
}
|
|
if ((shortcut as any).initialMousePos) {
|
|
canvas.node_capturing_input = this;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handles a key up while this node is selected, canceling any current shortcut.
|
|
*/
|
|
override onKeyUp(event: KeyboardEvent) {
|
|
super.onKeyUp(event);
|
|
const canvas = app.canvas as TLGraphCanvas;
|
|
|
|
// Only handle shortcuts while we're enabled in the config.
|
|
if (CONFIG_FAST_REROUTE_ENABLED) {
|
|
for (const [key, shortcut] of Object.entries(this.shortcuts)) {
|
|
if (shortcut.state) {
|
|
const keys = KEY_EVENT_SERVICE.areOnlyKeysDown(shortcut.keys);
|
|
if (!keys) {
|
|
shortcut.state = false;
|
|
if ((shortcut as any).initialMousePos) {
|
|
(shortcut as any).initialMousePos = [-1, -1];
|
|
if ((canvas.node_capturing_input = this)) {
|
|
canvas.node_capturing_input = null;
|
|
}
|
|
this.setDirtyCanvas(true, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handles a deselection of the node, canceling any current shortcut.
|
|
*/
|
|
override onDeselected(): void {
|
|
super.onDeselected?.();
|
|
const canvas = app.canvas as TLGraphCanvas;
|
|
for (const [key, shortcut] of Object.entries(this.shortcuts)) {
|
|
shortcut.state = false;
|
|
if ((shortcut as any).initialMousePos) {
|
|
(shortcut as any).initialMousePos = [-1, -1];
|
|
if ((canvas.node_capturing_input = this)) {
|
|
canvas.node_capturing_input = null;
|
|
}
|
|
this.setDirtyCanvas(true, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
override onRemoved(): void {
|
|
super.onRemoved?.();
|
|
// If we're removed, let's call out to the link dragging above. In a settimeout because this is
|
|
// called as we're removing with further cleanup Litegraph does, and we want the handler to
|
|
// cleanup further, afterwards
|
|
setTimeout(() => {
|
|
SERVICE.handleRemovedNodeMaybeWhileDragging(this);
|
|
}, 32);
|
|
}
|
|
|
|
override getHelp() {
|
|
return `
|
|
<p>
|
|
Finally, a comfortable, powerful reroute node with true multi-direction and powerful
|
|
shortcuts to bring your workflow to the next level.
|
|
</p>
|
|
|
|
${
|
|
!CONFIG_FAST_REROUTE_ENABLED
|
|
? `<p><i>Fast Shortcuts are currently disabled.</b>`
|
|
: `
|
|
<ul>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_CREATE_WHILE_LINKING}</code> Create a new reroute node while dragging
|
|
a link, connecting it to the link in the place and continuing the link.
|
|
</p></li>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_ROTATE}</code> Rotate the selected reroute node counter clockwise 90
|
|
degrees.
|
|
</p></li>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_RESIZE}</code> Resize the selected reroute node from the nearest
|
|
corner by holding down and moving your mouse.
|
|
</p></li>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_MOVE}</code> Move the selected reroute node by holding down and
|
|
moving your mouse.
|
|
</p></li>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_CXN_INPUT}</code> Change the input layout/direction of the selected
|
|
reroute node.
|
|
</p></li>
|
|
<li><p>
|
|
<code>${CONFIG_KEY_CXN_OUTPUT}</code> Change the output layout/direction of the selected
|
|
reroute node.
|
|
</p></li>
|
|
</ul>
|
|
`
|
|
}
|
|
<p><small>
|
|
To change, ${!CONFIG_FAST_REROUTE_ENABLED ? "enable" : "disable"} or configure sohrtcuts,
|
|
make a copy of
|
|
<code>/custom_nodes/rgthree-comfy/rgthree_config.json.default</code> to
|
|
<code>/custom_nodes/rgthree-comfy/rgthree_config.json</code> and configure under
|
|
<code>nodes > reroute > fast_reroute</code>.
|
|
</small></p>
|
|
`;
|
|
}
|
|
}
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: (node) => `${node.properties?.["showLabel"] ? "Hide" : "Show"} Label/Title`,
|
|
property: "showLabel",
|
|
callback: async (node, value) => {
|
|
app.graph.setDirtyCanvas(true, true);
|
|
},
|
|
});
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: (node) => `${node.resizable ? "No" : "Allow"} Resizing`,
|
|
callback: (node) => {
|
|
(node as RerouteNode).setResizable(!node.resizable);
|
|
node.size[0] = Math.max(40, node.size[0]);
|
|
node.size[1] = Math.max(30, node.size[1]);
|
|
(node as RerouteNode).applyNodeSize();
|
|
},
|
|
});
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: "Static Width",
|
|
property: "size",
|
|
subMenuOptions: (() => {
|
|
const options = [];
|
|
for (let w = 8; w > 0; w--) {
|
|
options.push(`${w * 10}`);
|
|
}
|
|
return options;
|
|
})(),
|
|
prepareValue: (value, node) => [Number(value), node.size[1]],
|
|
callback: (node) => {
|
|
(node as RerouteNode).setResizable(false);
|
|
(node as RerouteNode).applyNodeSize();
|
|
},
|
|
});
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: "Static Height",
|
|
property: "size",
|
|
subMenuOptions: (() => {
|
|
const options = [];
|
|
for (let w = 8; w > 0; w--) {
|
|
options.push(`${w * 10}`);
|
|
}
|
|
return options;
|
|
})(),
|
|
prepareValue: (value, node) => [node.size[0], Number(value)],
|
|
callback: (node) => {
|
|
(node as RerouteNode).setResizable(false);
|
|
(node as RerouteNode).applyNodeSize();
|
|
},
|
|
});
|
|
|
|
addConnectionLayoutSupport(
|
|
RerouteNode,
|
|
app,
|
|
[
|
|
["Left", "Right"],
|
|
["Left", "Top"],
|
|
["Left", "Bottom"],
|
|
["Right", "Left"],
|
|
["Right", "Top"],
|
|
["Right", "Bottom"],
|
|
["Top", "Left"],
|
|
["Top", "Right"],
|
|
["Top", "Bottom"],
|
|
["Bottom", "Left"],
|
|
["Bottom", "Right"],
|
|
["Bottom", "Top"],
|
|
],
|
|
(node) => {
|
|
(node as RerouteNode).applyNodeSize();
|
|
},
|
|
);
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: "Rotate",
|
|
subMenuOptions: [
|
|
"Rotate 90° Clockwise",
|
|
"Rotate 90° Counter-Clockwise",
|
|
"Rotate 180°",
|
|
null,
|
|
"Flip Horizontally",
|
|
"Flip Vertically",
|
|
],
|
|
callback: (node_: TLGraphNode, value) => {
|
|
const node = node_ as RerouteNode;
|
|
if (value?.startsWith("Rotate 90° Clockwise")) {
|
|
node.rotate(90);
|
|
} else if (value?.startsWith("Rotate 90° Counter-Clockwise")) {
|
|
node.rotate(-90);
|
|
} else if (value?.startsWith("Rotate 180°")) {
|
|
node.rotate(180);
|
|
} else {
|
|
const connections_layout = node.properties["connections_layout"] as [string, string];
|
|
const inputDirIndex = LAYOUT_CLOCKWISE.indexOf(connections_layout[0]);
|
|
const outputDirIndex = LAYOUT_CLOCKWISE.indexOf(connections_layout[1]);
|
|
if (value?.startsWith("Flip Horizontally")) {
|
|
if (["Left", "Right"].includes(connections_layout[0])) {
|
|
connections_layout[0] = LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]!;
|
|
}
|
|
if (["Left", "Right"].includes(connections_layout[1])) {
|
|
connections_layout[1] = LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]!;
|
|
}
|
|
} else if (value?.startsWith("Flip Vertically")) {
|
|
if (["Top", "Bottom"].includes(connections_layout[0])) {
|
|
connections_layout[0] = LAYOUT_CLOCKWISE[(((inputDirIndex + 2) % 4) + 4) % 4]!;
|
|
}
|
|
if (["Top", "Bottom"].includes(connections_layout[1])) {
|
|
connections_layout[1] = LAYOUT_CLOCKWISE[(((outputDirIndex + 2) % 4) + 4) % 4]!;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
});
|
|
|
|
addMenuItem(RerouteNode, app, {
|
|
name: "Clone New Reroute...",
|
|
subMenuOptions: ["Before", "After"],
|
|
callback: async (node, value) => {
|
|
const clone = node.clone()!;
|
|
const pos = [...node.pos];
|
|
if (value === "Before") {
|
|
clone.pos = [pos[0]! - 20, pos[1]! - 20];
|
|
app.graph.add(clone);
|
|
await wait();
|
|
const inputLinks = getSlotLinks(node.inputs[0]);
|
|
for (const inputLink of inputLinks) {
|
|
const link = inputLink.link;
|
|
const linkedNode = app.graph.getNodeById(link.origin_id) as TLGraphNode;
|
|
if (linkedNode) {
|
|
linkedNode.connect(0, clone, 0);
|
|
}
|
|
}
|
|
clone.connect(0, node, 0);
|
|
} else {
|
|
clone.pos = [pos[0]! + 20, pos[1]! + 20];
|
|
app.graph.add(clone);
|
|
await wait();
|
|
const outputLinks = getSlotLinks(node.outputs[0]);
|
|
node.connect(0, clone, 0);
|
|
for (const outputLink of outputLinks) {
|
|
const link = outputLink.link;
|
|
const linkedNode = app.graph.getNodeById(link.target_id) as TLGraphNode;
|
|
if (linkedNode) {
|
|
clone.connect(0, linkedNode, link.target_slot);
|
|
}
|
|
}
|
|
}
|
|
},
|
|
});
|
|
|
|
app.registerExtension({
|
|
name: "rgthree.Reroute",
|
|
registerCustomNodes() {
|
|
RerouteNode.setUp();
|
|
},
|
|
});
|